![]() ![]() Fingers have to be somewhat apart from each other, otherwise they are recognized as single or dual touch by the Vita. (Vita) implemented three-finger drag as right-button drag (useful to hold-down the right mouse button). (Vita) touch pointer was sometimes not directly under finger (fixed) (Vita) Prevent accidental clicks when moving pointer using touch (PSP) Prevent crashes on PSP after add game dialog by disabling unstable engines for now, only on the PSP build. This change ensures all games see the simulated clicks by giving each click a minimum duration of 50 ms instead of being as fast as possible. Some games such as Gobliins or Dreamweb did not react to the simulated touch mouse clicks because the clicks were too short. (Vita) make touch mouse clicks longer so all games receive them. (Vita) allow loading games from uma0: in addition to ux0: (Vita) improve pointer controls with bluetooth mouse by re-compiling with latest SDL-Vita (Vita/PSP) fix wrong video colors in Urban Runner (thanks for the fix, and for reporting the bug) (Vita) fix mp3 playback by using libmad from re-compiled with latest changes from git repository (Vita/PSP) fix problems with Sierra games such as crash in Phantasmagoria, slow graphics, etc. re-compiled with latest changes from git repository, so Xeen now works even on the PSP (Vita) improve pointer response to slow finger motion unstable engines are still disabled on PSP, because of a crash that happens on real hardware (but not on the PSP emulator) when adding games. re-compiled with latest changes from git repository ![]() stopped updating the Vita version here. ![]()
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